Studio Arts College International (SACI)/USC School of Cinema-Televsion
Visiting Professor (08/17-12/17)
Teach the “Introduction to 3D Computer and Character Animation” course to University of Southern California Animation undergraduates who are studying abroad in Florence, Italy.
Walt Disney Animation Studios
Crowd Effects Artist (04/13-12/15)
Using a combination of Houdini, Massive, Maya, and Disney proprietary tools, created animation for sequences and shots requiring anywhere from just a couple tertiary characters to several thousand background characters/vehicles. Credits include: Frozen, Big Hero 6, and Zootopia.
Blue Sky Studios
Crowds TD (09/12-02/13)
Created animation for sequences and shots requiring anywhere from just a couple tertiary characters to several thousand background characters. Helped design the Crowds production pipeline to enhance art direct-ability. Credits include: Epic. The Crowd Effects on Epic were nominated for a VES award in 2014.
DreamWorks Animation Television
Layout Artist (10/11-08/12)
Served as a combination Rough and Final Layout Artist, building master sequence files containing all necessary assets, shot information, and Sequencer tool setups as well as creating camera compositions and animation on a per-sequence basis. Also served as the department TD, providing technical support for the other Artists and building tool sets and GUIs (mostly in Mel script for Maya) to streamline the department’s workflow. Credits include: DreamWorks Dragons! Rider of Berk (for Cartoon Network).
DreamWorks Animation SKG
Crowds Artist (12/07-02/11)
Created animation for sequences and shots requiring anywhere from just a couple tertiary characters to several thousand background characters and/or vehicles. Credits include: Monsters Vs. Aliens, Shrek Forever After, How to Train Your Dragon, and Kung Fu Panda 2.
DreamWorks Animation SKG
Digital Training Specialist (1/06-12/07)
Taught DreamWorks’ proprietary animation and layout software and provide technical support to Character Animation, Layout, Production Engineering, FX and Character FX departments. Write support documentation on EMO, Maya and the pipeline. Credits include: Flushed Away, Shrek The Third, Kung Fu Panda, and Bee Movie.
Operating Systems : Linux/UNIX, Windows, MacOS
Software : Maya, Massive, Houdini, Photoshop, Illustrator, Premiere, After Effects, Final Cut Pro, Microsoft Word and Excel
Programming : C-shell scripts, MEL, basic Python, HTML
University of Southern California, Los Angeles, California 2003
MFA : Film, Video, and Computer Animation Phi Kappa Phi Honor Society member
Vassar College, Poughkeepsie, New York 1999
BA : Astronomy